Module nari.types.job

Class that maps jobs to jobID Reference: https://github.com/xivapi/ffxiv-datamining/blob/master/csv/ClassJob.csv

Expand source code
"""Class that maps jobs to jobID
Reference: https://github.com/xivapi/ffxiv-datamining/blob/master/csv/ClassJob.csv
"""

from enum import IntEnum


class Job(IntEnum):
    """
    Jobs and abbreviations in game.
    """
    ADV = 0
    ADVENTURER = 0
    GLA = 1
    GLADIATOR = 1
    PGL = 2
    PUGILIST = 2
    MRD = 3
    MARAUDER = 3
    LNC = 4
    LANCER = 4
    ARC = 5
    ARCHER = 5
    CNJ = 6
    CONJURER = 6
    THM = 7
    THAUMATURGE = 7
    CRP = 8
    CARPENTER = 8
    BSM = 9
    BLACKSMITH = 9
    ARM = 10
    ARMORER = 10
    GSM = 11
    GOLDSMITH = 11
    LTW = 12
    LEATHERWORKER = 12
    WVR = 13
    WEAVER = 13
    ALC = 14
    ALCHEMIST = 14
    CUL = 15
    CULINARIAN = 15
    MIN = 16
    MINER = 16
    BTN = 17
    BOTANIST = 17
    FSH = 18
    FISHER = 18
    PLD = 19
    PALADIN = 19
    MNK = 20
    MONK = 20
    WAR = 21
    WARRIOR = 21
    DRG = 22
    DRAGOON = 22
    BRD = 23
    BARD = 23
    WHM = 24
    WHITE_MAGE = 24
    BLM = 25
    BLACK_MAGE = 25
    ACN = 26
    ARCANIST = 26
    SMN = 27
    SUMMONER = 27
    SCH = 28
    SCHOLAR = 28
    ROG = 29
    ROGUE = 29
    NIN = 30
    NINJA = 30
    MCH = 31
    MACHINIST = 31
    DRK = 32
    DARK_KNIGHT = 32
    AST = 33
    ASTROLOGIAN = 33
    SAM = 34
    SAMURAI = 34
    RDM = 35
    RED_MAGE = 35
    BLU = 36
    BLUE_MAGE = 36
    GNB = 37
    GUNBREAKER = 37
    DNC = 38
    DANCER = 38

Classes

class Job (value, names=None, *, module=None, qualname=None, type=None, start=1)

Jobs and abbreviations in game.

Expand source code
class Job(IntEnum):
    """
    Jobs and abbreviations in game.
    """
    ADV = 0
    ADVENTURER = 0
    GLA = 1
    GLADIATOR = 1
    PGL = 2
    PUGILIST = 2
    MRD = 3
    MARAUDER = 3
    LNC = 4
    LANCER = 4
    ARC = 5
    ARCHER = 5
    CNJ = 6
    CONJURER = 6
    THM = 7
    THAUMATURGE = 7
    CRP = 8
    CARPENTER = 8
    BSM = 9
    BLACKSMITH = 9
    ARM = 10
    ARMORER = 10
    GSM = 11
    GOLDSMITH = 11
    LTW = 12
    LEATHERWORKER = 12
    WVR = 13
    WEAVER = 13
    ALC = 14
    ALCHEMIST = 14
    CUL = 15
    CULINARIAN = 15
    MIN = 16
    MINER = 16
    BTN = 17
    BOTANIST = 17
    FSH = 18
    FISHER = 18
    PLD = 19
    PALADIN = 19
    MNK = 20
    MONK = 20
    WAR = 21
    WARRIOR = 21
    DRG = 22
    DRAGOON = 22
    BRD = 23
    BARD = 23
    WHM = 24
    WHITE_MAGE = 24
    BLM = 25
    BLACK_MAGE = 25
    ACN = 26
    ARCANIST = 26
    SMN = 27
    SUMMONER = 27
    SCH = 28
    SCHOLAR = 28
    ROG = 29
    ROGUE = 29
    NIN = 30
    NINJA = 30
    MCH = 31
    MACHINIST = 31
    DRK = 32
    DARK_KNIGHT = 32
    AST = 33
    ASTROLOGIAN = 33
    SAM = 34
    SAMURAI = 34
    RDM = 35
    RED_MAGE = 35
    BLU = 36
    BLUE_MAGE = 36
    GNB = 37
    GUNBREAKER = 37
    DNC = 38
    DANCER = 38

Ancestors

  • enum.IntEnum
  • builtins.int
  • enum.Enum

Class variables

var ACN
var ADV
var ADVENTURER
var ALC
var ALCHEMIST
var ARC
var ARCANIST
var ARCHER
var ARM
var ARMORER
var AST
var ASTROLOGIAN
var BARD
var BLACKSMITH
var BLACK_MAGE
var BLM
var BLU
var BLUE_MAGE
var BOTANIST
var BRD
var BSM
var BTN
var CARPENTER
var CNJ
var CONJURER
var CRP
var CUL
var CULINARIAN
var DANCER
var DARK_KNIGHT
var DNC
var DRAGOON
var DRG
var DRK
var FISHER
var FSH
var GLA
var GLADIATOR
var GNB
var GOLDSMITH
var GSM
var GUNBREAKER
var LANCER
var LEATHERWORKER
var LNC
var LTW
var MACHINIST
var MARAUDER
var MCH
var MIN
var MINER
var MNK
var MONK
var MRD
var NIN
var NINJA
var PALADIN
var PGL
var PLD
var PUGILIST
var RDM
var RED_MAGE
var ROG
var ROGUE
var SAM
var SAMURAI
var SCH
var SCHOLAR
var SMN
var SUMMONER
var THAUMATURGE
var THM
var WAR
var WARRIOR
var WEAVER
var WHITE_MAGE
var WHM
var WVR