Module nari.types.job
Class that maps jobs to jobID Reference: https://github.com/xivapi/ffxiv-datamining/blob/master/csv/ClassJob.csv
Expand source code
"""Class that maps jobs to jobID
Reference: https://github.com/xivapi/ffxiv-datamining/blob/master/csv/ClassJob.csv
"""
from enum import IntEnum
class Job(IntEnum):
"""
Jobs and abbreviations in game.
"""
ADV = 0
ADVENTURER = 0
GLA = 1
GLADIATOR = 1
PGL = 2
PUGILIST = 2
MRD = 3
MARAUDER = 3
LNC = 4
LANCER = 4
ARC = 5
ARCHER = 5
CNJ = 6
CONJURER = 6
THM = 7
THAUMATURGE = 7
CRP = 8
CARPENTER = 8
BSM = 9
BLACKSMITH = 9
ARM = 10
ARMORER = 10
GSM = 11
GOLDSMITH = 11
LTW = 12
LEATHERWORKER = 12
WVR = 13
WEAVER = 13
ALC = 14
ALCHEMIST = 14
CUL = 15
CULINARIAN = 15
MIN = 16
MINER = 16
BTN = 17
BOTANIST = 17
FSH = 18
FISHER = 18
PLD = 19
PALADIN = 19
MNK = 20
MONK = 20
WAR = 21
WARRIOR = 21
DRG = 22
DRAGOON = 22
BRD = 23
BARD = 23
WHM = 24
WHITE_MAGE = 24
BLM = 25
BLACK_MAGE = 25
ACN = 26
ARCANIST = 26
SMN = 27
SUMMONER = 27
SCH = 28
SCHOLAR = 28
ROG = 29
ROGUE = 29
NIN = 30
NINJA = 30
MCH = 31
MACHINIST = 31
DRK = 32
DARK_KNIGHT = 32
AST = 33
ASTROLOGIAN = 33
SAM = 34
SAMURAI = 34
RDM = 35
RED_MAGE = 35
BLU = 36
BLUE_MAGE = 36
GNB = 37
GUNBREAKER = 37
DNC = 38
DANCER = 38
Classes
class Job (value, names=None, *, module=None, qualname=None, type=None, start=1)-
Jobs and abbreviations in game.
Expand source code
class Job(IntEnum): """ Jobs and abbreviations in game. """ ADV = 0 ADVENTURER = 0 GLA = 1 GLADIATOR = 1 PGL = 2 PUGILIST = 2 MRD = 3 MARAUDER = 3 LNC = 4 LANCER = 4 ARC = 5 ARCHER = 5 CNJ = 6 CONJURER = 6 THM = 7 THAUMATURGE = 7 CRP = 8 CARPENTER = 8 BSM = 9 BLACKSMITH = 9 ARM = 10 ARMORER = 10 GSM = 11 GOLDSMITH = 11 LTW = 12 LEATHERWORKER = 12 WVR = 13 WEAVER = 13 ALC = 14 ALCHEMIST = 14 CUL = 15 CULINARIAN = 15 MIN = 16 MINER = 16 BTN = 17 BOTANIST = 17 FSH = 18 FISHER = 18 PLD = 19 PALADIN = 19 MNK = 20 MONK = 20 WAR = 21 WARRIOR = 21 DRG = 22 DRAGOON = 22 BRD = 23 BARD = 23 WHM = 24 WHITE_MAGE = 24 BLM = 25 BLACK_MAGE = 25 ACN = 26 ARCANIST = 26 SMN = 27 SUMMONER = 27 SCH = 28 SCHOLAR = 28 ROG = 29 ROGUE = 29 NIN = 30 NINJA = 30 MCH = 31 MACHINIST = 31 DRK = 32 DARK_KNIGHT = 32 AST = 33 ASTROLOGIAN = 33 SAM = 34 SAMURAI = 34 RDM = 35 RED_MAGE = 35 BLU = 36 BLUE_MAGE = 36 GNB = 37 GUNBREAKER = 37 DNC = 38 DANCER = 38Ancestors
- enum.IntEnum
- builtins.int
- enum.Enum
Class variables
var ACNvar ADVvar ADVENTURERvar ALCvar ALCHEMISTvar ARCvar ARCANISTvar ARCHERvar ARMvar ARMORERvar ASTvar ASTROLOGIANvar BARDvar BLACKSMITHvar BLACK_MAGEvar BLMvar BLUvar BLUE_MAGEvar BOTANISTvar BRDvar BSMvar BTNvar CARPENTERvar CNJvar CONJURERvar CRPvar CULvar CULINARIANvar DANCERvar DARK_KNIGHTvar DNCvar DRAGOONvar DRGvar DRKvar FISHERvar FSHvar GLAvar GLADIATORvar GNBvar GOLDSMITHvar GSMvar GUNBREAKERvar LANCERvar LEATHERWORKERvar LNCvar LTWvar MACHINISTvar MARAUDERvar MCHvar MINvar MINERvar MNKvar MONKvar MRDvar NINvar NINJAvar PALADINvar PGLvar PLDvar PUGILISTvar RDMvar RED_MAGEvar ROGvar ROGUEvar SAMvar SAMURAIvar SCHvar SCHOLARvar SMNvar SUMMONERvar THAUMATURGEvar THMvar WARvar WARRIORvar WEAVERvar WHITE_MAGEvar WHMvar WVR